Posts Tagged ‘Cpasjuste’

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Video: Pmenu gets some PND action

August 18, 2009
Posted by: gruso

Cpasjuste has shared a new video of Pmenu, the graphical launcher that will ship with Pandora. Unfortunately it’s a little blurry, but you don’t have to tell Cpasjuste this. He’s already called it crappy himself. Noteworthy in this installment is the implementation of Pandora’s PND packaging system. In a nutshell, a .PND file is the container that Pandora applications live in. Download this one file (eg. Quake2.pnd), drop it onto your SD card, and watch as your new Quake2 shortcut appears in the menu automatically. Magic!

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Video: Cpasjuste adds nub support to Quake 3

August 8, 2009
Posted by: gruso

In the words of one forum user, “smoother than a smooth thing covered in baby oil.” What the video lacks in resolution, it makes up for in fragtabulousness. Oh, and if you were wondering, the force feedback lid closing feature will not make it into the final product.

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New OpenGL ES driver, and more

May 29, 2009
Posted by: gruso

Another day, another holler out to backroom hacker Cpasjuste, who today announced new OpenGL ES drivers for Pandora, and a slew of other goodies. Let’s be honest here, most of us won’t fully understand what all this is about. But sometimes the expression of joy on a fellow developer’s face is all you need to know that it’s good. Hit the source link for full details, along with downloads and tutorials.

After a lot of work, i finally successfully writed an OpenGL ES pandora driver for the upcoming SDL 1.3 library.

The pandora video driver allow to use SDL 1.3 with OpenGL ES support under the framebuffer, but for now i didn’t writed the input event part, so we need to add our own control system. This will be added to the pandora video driver soon, i bet before the official pandora release.

I also added OpenGL ES support for the x11 video driver, so we can use SDL 1.3 with OpenGL ES support under X, with input event working and all that crap. So it mean that this one is fully functionnal.

I contacted Sam, the author of the SDL library, this one confirmed me that we can dynamically link our application against SDL 1.3 for FREE, and that we can add this shared library for free in our Pandora firmware image. This mean that you can already start coding application under the SDL 1.3 library, it will be free for the pandora.

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New Port: The Mana World

May 17, 2009
Posted by: tovmas

Cpasjuste has posted a video of his port of The Mana World, a free 2D MMORPG project.
Great work!

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