Could the G3D Engine be coming to Pandora?

January 15, 2009

A lead developer for the open-source 3D engine “G3D” has today posted on the forums, expressing enthusiasm at the Pandora project and wishing to have a dev-board for testing.


My name is Casey O’Donnell, I am one of the primary developers of G3D, an OpenSource game tech/engine. One of our users recently brought the Pandora handheld to our attention and needless to say, we were pretty impressed by the devices capabilities. So impressed that I decided to try and pester you this way!

That user also mentioned that, “developers of ‘notable’ software projects already received prototype boards of the machine.” I recognize that the site says no additional machines are available, but I am particularly interested in bringing G3D to this device. Is there any way for developers to get ahold of one of the devices? That would allow me to asses the kind of resources it would take to port our engine to Pandora.

Three of the main developers on the project (myself included) are faculty at different schools and have research assistants that we would love to sic some of our students on. This kind of device is also the kind of thing that would be great in a university setting as an alternative to making our students sign NDAs to use commercial consoles.

We are currently working on an iPhone port, which has started us down the path of OpenGL ES. This device would actually be a better platform for that transition we feel.

Please let me know if there is anything I can do to try help make this happen.

Thanks and best.

Could we see graphics like this on the Pandora one day?



One comment

  1. […] This was in response to a developer asking about a 3D engine being ported. […]

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